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Subject: »[info]Dev Diary #82: Automatic release of NT-players from
first, better example - bot player in my league, 0 minutes, divine form:
https://sokker.org/player/PID/38233848
https://sokker.org/player/PID/38233848
It seems it was just created a few days ago. Maybe he had no time to decrease the initial form
I don't know, but the fact is that players in bots with superdivine form are much fewer, if there are any
There's always a chance, form goes up or remains on level, even for players without GT...
But they are somewhat comparable with a youth player coming out of the youth school with max talent and great skill distribution.
Maybe Mikoos can run a form comparison with all bot players and give an average form, which will give us a more conclusive answer...
But they are somewhat comparable with a youth player coming out of the youth school with max talent and great skill distribution.
Maybe Mikoos can run a form comparison with all bot players and give an average form, which will give us a more conclusive answer...
striker is so fast like keeper, defender????? If is train striker was similar pace....
pace do not have value in old system vs other skills. I mean that pace will have better value in new system.
I have 5 players that don't play, their forms are 0, 0, 0, 3 and 4. The one with 3 form didn't play in more than a year, his form is usually 0-2, sometimes he makes a 3-point jump.
I think that form all players change within -3/+3 range, but the probability distribution is different for players that receive training and for players who don't. We can see in the injury update that the max length is the same, but the average length is reduced (at least they say so), so sokker random is not just a simple random, devs can manipulate the distribution. Also, it might be the case that the quality of training affects form, more matches, more max trainings, maybe that explains better form in Terrion's graph for this season.
I think that form all players change within -3/+3 range, but the probability distribution is different for players that receive training and for players who don't. We can see in the injury update that the max length is the same, but the average length is reduced (at least they say so), so sokker random is not just a simple random, devs can manipulate the distribution. Also, it might be the case that the quality of training affects form, more matches, more max trainings, maybe that explains better form in Terrion's graph for this season.
Can we get clarification that it is indeed possible to jump up or down 8 yes 8 form skills in 1 week? was it mean't? are you leaving it in?
this is a huge difference again just like injuries are, are you listening to me developers?
People are mentioning 3 but look in my team theres 3 x minus 4, one has done it twice i think in a week [8] if not him tomori did the 2 weeks before [8]
This is utterley obsurd , this will have repercussions
There's no balance either for my side all i see is players going down in form
(edited)
this is a huge difference again just like injuries are, are you listening to me developers?
People are mentioning 3 but look in my team theres 3 x minus 4, one has done it twice i think in a week [8] if not him tomori did the 2 weeks before [8]
This is utterley obsurd , this will have repercussions
There's no balance either for my side all i see is players going down in form
(edited)
+/-4 might be an effect of form being updated twice a week while the visible update probably just refers to previous week start/end
Although, I don't know how much form can change in a single update, so I might be mistaken
Although, I don't know how much form can change in a single update, so I might be mistaken
not this again, only talking about my 1st 11 and my 1st keeper
Have since found this about injuries seems its just for this season or has it already been applied?
INJURIES
Due to the increased intensity of matches calendar, the following changes will be introduced:
- injury proneness of players will be reduced,
- average duration of injuries will also be reduced.
An additional change in the matter of National Team games is also being considered. More details soon.
(edited)
INJURIES
Due to the increased intensity of matches calendar, the following changes will be introduced:
- injury proneness of players will be reduced,
- average duration of injuries will also be reduced.
An additional change in the matter of National Team games is also being considered. More details soon.
(edited)
What about yellow cards reset at the end of each season?