Azərbaycan dili Bahasa Indonesia Bosanski Català Čeština Dansk Deutsch Eesti English Español Français Galego Hrvatski Italiano Latviešu Lietuvių Magyar Malti Mакедонски Nederlands Norsk Polski Português Português BR Românã Slovenčina Srpski Suomi Svenska Tiếng Việt Türkçe Ελληνικά Български Русский Українська Հայերեն ქართული ენა 中文
Subpage under development, new version coming soon!

Subject: »[info]Dev Diary #82: Automatic release of NT-players from

2022-10-27 06:30:03
Best pop for today, maybe a coincedence, but i like it:

[url=https://ibb.co/cCMWDXC][/url]


In total:
5 Advanced pops
5 Randoms pops

Well... this pops were expected 1-2 weeks before, so only the time will show the difference.
2022-10-27 08:37:10
I had 8 pops and pulled a great junior. I am happy.
2022-10-27 10:25:16
Injuries at NT games

We also decided, to remove injuries from FRIENDLY NT games. It will work as an arcade game - players can get injured while playing, but it will not last after the game.
It means, that we will also remove the training bonus from it - if there is a potential loss, there should be also no gains from it.
For official NT games, we decided to extend the reward - players will get so much training as from club-friendly games (so around 86% of possible training efficiency).


Let me ask here about this part of the news: Are we talking about ONLY NT or this will be applied for the U21, too?

Thx for the clarification!
2022-10-27 10:27:42
both NTs, so U21 and senior NT.
2022-10-27 10:38:16
Thx for the very quickly answer, Raul!
2022-10-27 11:54:20
Greetings Raul, I have one question for you about how assistant trainers work. We are discussing in Italian forum.

Looking at section "Details" of the new "Training Report" panel, we made some experiments and noticed that the efficience of assistants is calculated always as an average.

So this means that the efficience shown is higher (for example) when using a single level 15 assistant, than using three of level 14.

The question is: are three or two assistant trainers always better than using just one for accelerate skill training? Or is always the average rating the only parameter applied to calculate training efficience?

Thank you in advance. :)
(edited)
2022-10-27 12:05:13
Based on replies on Polish forum this is only visualization bug for training raport
2022-10-27 12:20:23
Raul, when can we expect the extra level (galactic) to be introduced? I mean, could it be in a couple of months? in two seasons? one year? more?

thank you :)
2022-10-27 13:11:46
Well, even I dont know direct algoritm :) you need to figure it out, with more precise reports and visible efficiency - it can be investigated.
2022-10-27 13:13:13
For now on that page you see only an avarage of current assistant levels, it is not a direct parameter that counts to training
2022-10-27 13:13:43
I hope in few sesons. We will claim more precise date.
2022-10-27 16:01:35
Injuries at NT games

So in other words, if your country isn't strong enough to make it out of the world cup qualification stage because they are weaker, they will get even further behind as they won't receive training during the "off season"

Let's make the strong stronger and the weak weaker, that will be good for the game. Sigh.
2022-10-27 16:04:32
Honestly it would just be better if people don't receive any training from NT and cannot get injured, that way the best of the best can play every match (except for club injuries and NT cards), and we can all just enjoy the game without giving further advantages to already advantaged countries
2022-10-27 16:06:19
+1

I think the decision came to fast, they did not think about it that way.
2022-10-27 16:11:18
+1
it is one of the many drawbacks of this rushed decision
2022-10-27 16:16:38
A disaster the decision of the training to the NT, now it does not make sense to play U20 since the youths are not prepared

The solution is that the injuries remain and that the player receives training as an official game, who does not like that his youth plays in the selection that sells him, many players like that they do play.