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Subject: »[info]Dev Diary #82: Automatic release of NT-players from

2023-01-25 09:23:18
"We will just get back to previous balance. It need to be done, keeping current level of incomes will colapse game economy in next 10 seasons totally. "

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This is an overview of my finances for the last 6 seasons - 3 seasons with 16 weeks and 3 seasons with 13 weeks.

I had approximately 17 % less income from sponsors (€ 0,9 million'),
but I have paid about 17 % less money for salaries (about € 2 million)
and I have taken in about 41 % more money from tickets (about € 2.3 million)
In total, my club earned about € 3.3 million more per season

The situation looks like Raul described it and I hope, that Rauls stats are similar.

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When the reform happened and the seasons were shortened, I immediately wrote in the German forum that clubs like mine will earn 3 million € more per season and stronger clubs even twice as much.

The big inflation wave was to be seen and also in this topic I warned of it.

Raul, I really don't know why you needed 3 whole seasons to react. Anyway... Glad there is a reaction now. :)
(edited)
2023-01-25 09:25:48
Yep, we see same data. We need to tale a look also for average weekly balance to have whole picture.
2023-01-25 09:44:16
Weekly balance?
Here are seasons 59 and 62 (I finished on both seasons on 4th place)

Season 59 (16 weeks)


and season 62 (13 weeks)


PS: First column, the dates - they must be wrong, because I stoped changing them. :)
(edited)
2023-01-25 12:11:28
What are your plans with new players? IMHO, most important are tutorials. But, the new users should get money from tutorials. 500k to start is not a lot of money, without right tutorials you need just one bigger mistake and you can´t move forward for a while. The new users want pace, and not waiting 3 months to buy a new player.

My idea would be to get some MONEY rewards for tutorials and some more for unlocking certain Achievements.
F.e, it would be limited to first season only. The user get the bonus for first win, then a bonus for playing 10 games or completing a full season. Full completed tutorials and achievements would bring the new user in current market arround 2.5m euros.

They would get the full amount through all the achievements and the last achievement would be the "first full season", where they get arround 1m euros. At that point, they should be more familiar with the game.

There are other ideas also, but this one should be easy to implement and would not be time consuming.
2023-01-25 12:13:10
Nice idea dude. New users need rewards.
2023-01-25 12:52:37
I want to say something about the new page you are planning.
Don't forget the page in the club for the plus users.
There they can add pictures-videos and many other,if you cancel it you will cancel the plus.
2023-01-25 13:44:14
I think there will be small change in that matter and current club newsletter will be moved to pressroom in some way
2023-01-25 17:26:10
@Raul you cant do things piece by piece you have drive development on phases and deliver phases that make sense. That been said injury plus cut income should be together. Maybe in your head you see the future game that maybe we will like but do not forget we invested 10 15y in our teams and live is to live now not in few years ...
2023-01-25 17:31:33
Overall i agree, we deliver phases, as example of training reform or league reform - one big update each time, but i dont get why injuries should be delivered with finances? Injuries are easy, we can adjust it much faster than finances, what should be implemented from new season.
2023-01-25 17:32:38
But bug with old players is making it longer, we will fix it.

Yes. I notice that my up32 players get no less than 3 days more to recover from their injuries.
Initially 1 player has 15 days... today is his 18 day of injury and still 2 more to go.

Please 29 days IT´s a lot... think than with 3 matches per day, 29 days means more than 12 games lost, that is half of a tournament this days.

: S
2023-01-25 17:35:28
with 3 matches per day,

I meant to say 3 games per week
2023-01-25 17:35:43
With 3 matches per day as You wrote it is much more than 12 games lost

EDIT: I was too slow, You already noticed it
(edited)
2023-01-25 17:36:42
Lol... i fix it before you post the reply.

: P
2023-01-25 17:41:46
4 weeks in 13 weeks season - with max badluck you will lose 30% of season and 4 trainings. I think that it is fair. There will be always a pressure to make it shorter. If we will reduce injuries in NTs and fix injury bugs it is really fair deal.
2023-01-25 17:46:01
My best striker. I pay 20 M for him, player most expensive pay for an Argentinian user, lost 6 games, still out 2 more days. he is 28 yo. hi got 1 more day than the injury says.

I got out of Argentinian Cup, i was relegated in league. It´s ok, this can happen.
But i am not a "strong team", never was. this is my 2nd season in Argentina top league.
I have only 3 "good" players for this league.

In 4 consecutive games i got a start up player injuried.
Please, review this before anything.

I can understand 1... 2.... 3 injuries per season, per team.
More is not real, and left many teams without a chance to play.

Also my 2 best youngest trainies get double injury this season... they lost already 4 weeks training. this is not good also for the game.

Injuries are TOP PRIORITY to fix, IMHO.
when you get that right, you can have more "happy" or less "unhappy" users.

I can compite only with 11 good players, having a short team, but if i got 4 or 5 injuries i cant do anything, as a lot of other users.

Thanks, just a thought of many many many years playing this beautifull game.

; )
2023-01-25 17:47:37
What is the argument that keeps injured players from getting training?