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Subject: »[info]Dev Diary #82: Automatic release of NT-players from
arcade games were introduced in 2013
I dont remember that... well 9 REAL years in sokker are enough
; )
I dont remember that... well 9 REAL years in sokker are enough
; )
ranking does not affect money (sponsors) or support from fans (match audience)
Yes it does. I see it when i was plus for 6th month.
But only if you do not lose all offitial matches or arcades. LOL
Lets not discuss that.
I just want to know if the benefits was out.
Thanks
But only if you do not lose all offitial matches or arcades. LOL
Lets not discuss that.
I just want to know if the benefits was out.
Thanks
ok, i´m wrong.
anyway that is finish, if the devs do what they say they do.
; )
anyway that is finish, if the devs do what they say they do.
; )
Imo it's not injuries that's the real threat of the game, but form!
And imo it needs a fix ASAP!
And imo it needs a fix ASAP!
Agree.
A few more fixes and this game will be nice again.
But, been honest, sokker 2023 its better than sokker 2019
We have more games, more teams per league, more things we used to ask for.
SO... Thanks.
; )
A few more fixes and this game will be nice again.
But, been honest, sokker 2023 its better than sokker 2019
We have more games, more teams per league, more things we used to ask for.
SO... Thanks.
; )
Yes and no.
2019 gave a poor perspective of the future of the game and now we have a very good perspective.
So yes, in a perspective way, we've improved enormous!
BUT...
We also have tons of bugs which are infesting the game like Covid.
And imo, low form is like a person, put to a coma after contracting Covid.
It can be the biggest athlete in the world. When he has it bad, he's down to a plant.
So give the game an antivirus to the form virus, so the players will be weakened by form, but not completely useless like they are now!
Also...make form for 50% dependent on skills like
1) Stamina (more stamina = better form)
2) matches played (more matches = better form)
3) NT matches (more matches - better form)
4) injuries (longer injuries = worse form)
5) experience (higher exp = less chance of form reduction during injuries)
This tool will make form 50% random and 50% dependent on skills and events in the game, concerning the player.
And while we're here...
if the 50% random gives the biggest drop down in form possible = -4
and your player played f.e. 45 minutes in a friendly, a full NT match and a full league match, has no injury, has formidable stamina and divine exp (which all means...he has the best papers to counter form drops, should counter the form drop by +3!
ALSO a counter of this magnitude should prevent the player to drop further down in the next week, so preventing the biggest random drop to be 4, but 3 instead.
It's only a proposition I make to counter this problem, cause imo, it's affecting lots more players than the injury problem.
Injuries = no training, no matches
low form = useless in the game ( ME )
(edited)
2019 gave a poor perspective of the future of the game and now we have a very good perspective.
So yes, in a perspective way, we've improved enormous!
BUT...
We also have tons of bugs which are infesting the game like Covid.
And imo, low form is like a person, put to a coma after contracting Covid.
It can be the biggest athlete in the world. When he has it bad, he's down to a plant.
So give the game an antivirus to the form virus, so the players will be weakened by form, but not completely useless like they are now!
Also...make form for 50% dependent on skills like
1) Stamina (more stamina = better form)
2) matches played (more matches = better form)
3) NT matches (more matches - better form)
4) injuries (longer injuries = worse form)
5) experience (higher exp = less chance of form reduction during injuries)
This tool will make form 50% random and 50% dependent on skills and events in the game, concerning the player.
And while we're here...
if the 50% random gives the biggest drop down in form possible = -4
and your player played f.e. 45 minutes in a friendly, a full NT match and a full league match, has no injury, has formidable stamina and divine exp (which all means...he has the best papers to counter form drops, should counter the form drop by +3!
ALSO a counter of this magnitude should prevent the player to drop further down in the next week, so preventing the biggest random drop to be 4, but 3 instead.
It's only a proposition I make to counter this problem, cause imo, it's affecting lots more players than the injury problem.
Injuries = no training, no matches
low form = useless in the game ( ME )
(edited)
It can be the biggest athlete in the world. When he has it bad, he's down to a plant.
@Raul
work on 3D will be resumed?
I talk about Dev. Diary 45 - Final match setting
You also commented that these reports would also appear in some way in 2D viewer.
(edited)
work on 3D will be resumed?
I talk about Dev. Diary 45 - Final match setting
You also commented that these reports would also appear in some way in 2D viewer.
(edited)
Yes, but it seems to be much more complicated that we rhought - we have some tecchnical issues and problems to reach company that is responsible for last 3D transition.
You will be shocked, but most of game views are generated on 3d. It is around 2:1 proportion.
I understand, 3d is way better than 2d.
2d is for creating the right tactics against an opponent only.
2d is for creating the right tactics against an opponent only.