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Subject: »[info]Dev Diary #82: Automatic release of NT-players from
I’m afraid we investigated injuries, and there is no serious problem about it. Currently in sokker are less than 5 teams with more than 3 players injured in squad. Seems pretty fair to me and other devs.
???
https://sokker.org/pl/app/squad/110404/ 7 injuries
https://sokker.org/pl/app/squad/73275/ 6 injuries
https://sokker.org/pl/app/squad/140748/ 5 injuries
https://sokker.org/pl/app/squad/107581/ 5 injuries
https://sokker.org/pl/app/squad/88711/ 5 injuries
https://sokker.org/pl/app/squad/85201/ 5 injuries
etc
Full list of 156 teams with at least 4 injuries (pairs: number of injuries, team id); there are bot teams on that list as well
???
https://sokker.org/pl/app/squad/110404/ 7 injuries
https://sokker.org/pl/app/squad/73275/ 6 injuries
https://sokker.org/pl/app/squad/140748/ 5 injuries
https://sokker.org/pl/app/squad/107581/ 5 injuries
https://sokker.org/pl/app/squad/88711/ 5 injuries
https://sokker.org/pl/app/squad/85201/ 5 injuries
etc
Full list of 156 teams with at least 4 injuries (pairs: number of injuries, team id); there are bot teams on that list as well
Full time Injuries?
I think Greg was screening only teams with user.
(edited)
I think Greg was screening only teams with user.
(edited)
No, all injuries of course. Slight injuries are only good for getting training. For older, main squad players slight injury means they can't play on a good level, and that's the biggest problem for users.
been waiting long time for the real tsolias to show up here
So, you are counting all injuries - still, only 0,3% of teams have now that problem.
Lot of bots have old players, higher risk of injury and longer treatment - when you excludr bots it will be even less.
When we count only full time injuries we have around 0.01% of teams with more than 3 players unaviable for playing… we think it is truly a minor issue for sokker.
Lot of bots have old players, higher risk of injury and longer treatment - when you excludr bots it will be even less.
When we count only full time injuries we have around 0.01% of teams with more than 3 players unaviable for playing… we think it is truly a minor issue for sokker.
So, you are counting all injuries - still, only 0,3% of teams have now that problem.
Lot of bots have old players, higher risk of injury and longer treatment - when you excludr bots it will be even less.
When we count only full time injuries we have around 0.01% of teams with more than 3 players unaviable for playing… we think it is truly a minor issue for sokker.
Lot of bots have old players, higher risk of injury and longer treatment - when you excludr bots it will be even less.
When we count only full time injuries we have around 0.01% of teams with more than 3 players unaviable for playing… we think it is truly a minor issue for sokker.
"For older, main squad players slight injury means they can't play on a good level, and that's the biggest problem for users."
This is for sure not a problem of sokker, but a problem of bad management. If ones team is so much dependent on 1 player, then it's not a team and I call it "bad management".
This is for sure not a problem of sokker, but a problem of bad management. If ones team is so much dependent on 1 player, then it's not a team and I call it "bad management".
but why exclude slight injuries? if I would have 8 players slightly injured it is ok and better than someone who have 3 guys injured for 10 days or two for 20?
anyway, when the functionality of different pace of curing injuries of younger/older players will be removed it will be different (the thing greg was screening) and should be measured a few weeks after
anyway, when the functionality of different pace of curing injuries of younger/older players will be removed it will be different (the thing greg was screening) and should be measured a few weeks after
So, you are counting all injuries - still, only 0,3% of teams have now that problem.
156 out of 17604 teams that are in national leagues, 0.88% of all teams. You thought "Number of teams: 50013" is a real number? xD
Lot of bots have old players, higher risk of injury and longer treatment - when you excludr bots it will be even less.
If I count correctly, 103 out of these 156 teams are human teams, so 103/9148 = 1.12% Whoops, it's not less.
156 out of 17604 teams that are in national leagues, 0.88% of all teams. You thought "Number of teams: 50013" is a real number? xD
Lot of bots have old players, higher risk of injury and longer treatment - when you excludr bots it will be even less.
If I count correctly, 103 out of these 156 teams are human teams, so 103/9148 = 1.12% Whoops, it's not less.
Yep, so we will maje that two fixes / changes now and we will see (NT injuries and injury time vs age) how it affects.
Still even now - if one team of 300 have 4 injuries (slight included), it is really small problem. It means that one team in country of Spain size had such a badluck statisticly.
Still even now - if one team of 300 have 4 injuries (slight included), it is really small problem. It means that one team in country of Spain size had such a badluck statisticly.
will You be able to also remove double, triple, etc. injuries from ME? or accumulating injury time so to speak (just count only time from the first or last one)
I don't think he is trying to say it is or is not horror, just providing reliable data to You.