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Subject: »[info]Dev Diary #82: Automatic release of NT-players from
Yep, but conclusion is the same for me, difference was caused by excluding slight injuries.
Anyway, thanks Mikoos for data, still - we have some things to fix here, all that mentioned bugs will help with have possitive impact on injuries stats. I dont see reason why we should limit injuries more than that.
Anyway, thanks Mikoos for data, still - we have some things to fix here, all that mentioned bugs will help with have possitive impact on injuries stats. I dont see reason why we should limit injuries more than that.
True horror is when you are part of this I guess @raul you will never know that cause you never played this game competitive...
Poll for NT is not adequate you gave only 3 options and more people want something else so @raul you lying again..
Poll for NT is not adequate you gave only 3 options and more people want something else so @raul you lying again..
I made statistics for our top division we had 5 teams just I our division 4 + (2 weeks ago)
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Mikoos (once again) pionted your absolute lack of competence and your only argument is "Ok, 3 teams in statistical Spain. True horror:) "
That's pathetic.
That's pathetic.
Are you surprised that he based his opinion on that shitty, manipulated poll? Because I'm not.
Injuries re part of the game. no problem.
But the sub problem of injuries in sokker is training (limit to 10 full) You can’t deal with this : it’s better to take your loose than buying a bench and loose much money.
injury is not a problem itself, it’s seems that Devs didn’t understand that point.
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But the sub problem of injuries in sokker is training (limit to 10 full) You can’t deal with this : it’s better to take your loose than buying a bench and loose much money.
injury is not a problem itself, it’s seems that Devs didn’t understand that point.
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Yes injuries are the problem cause the game training is based on games time and implementation of 2 games per week is why we all complain
If any of the devs was playing the game with passion we do maybe they will get it ..
@raul hire one of good devs from sokker and you will fix all your problems..
@raul hire one of good devs from sokker and you will fix all your problems..
I know I am new and all, but I played this game back when it wa one game a week in league.
Am I the only one who thinks injury frequency is actually OK, it's the injury length which should be meaningfully reduced to compensate for DOUBLE the games missed in league? For me this is less an issue of injury frequency as it is injury length. Especially since slightly injured players CAN train at worst. I played a slightly injured guy last week for 45 minutes. Got myself 73% training, wasn't the end of the world. Having an initial 24 day injury in a season was the bigger problem.
Edit: Also, I am 10000% for international league reorganization. I know it would be difficult to do well, though. It's a LOT of teams and quality of team would almost have to be based on average team marks, not wins/losses.
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Am I the only one who thinks injury frequency is actually OK, it's the injury length which should be meaningfully reduced to compensate for DOUBLE the games missed in league? For me this is less an issue of injury frequency as it is injury length. Especially since slightly injured players CAN train at worst. I played a slightly injured guy last week for 45 minutes. Got myself 73% training, wasn't the end of the world. Having an initial 24 day injury in a season was the bigger problem.
Edit: Also, I am 10000% for international league reorganization. I know it would be difficult to do well, though. It's a LOT of teams and quality of team would almost have to be based on average team marks, not wins/losses.
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Well that's all we want adjusted length of injuries based on 2 factors short length season and the 2 games per week. We want the players to miss same amount of games as before with longest injury at that time ..
ok, we are all getting emotional once again, so maybe short summary.
We will fix few things about injuries right now:
1. multi-injuries, fact, than player cen get injuried two times in game and get cumulated lenght.
2. Old age problem, that old players always cure longer than it is predicted
3. We will make final poll about NT injuries, when we agree on final possible solutions.
All of that should benefit for users - and that is currently only step we take.
As we all know, changes take some time, so lets focus on short distance right now.
We will fix few things about injuries right now:
1. multi-injuries, fact, than player cen get injuried two times in game and get cumulated lenght.
2. Old age problem, that old players always cure longer than it is predicted
3. We will make final poll about NT injuries, when we agree on final possible solutions.
All of that should benefit for users - and that is currently only step we take.
As we all know, changes take some time, so lets focus on short distance right now.
ok that is great news and the right decision!
for me the max injury to newly scheduled should be about 21 days the logic is players should not miss more than 3 games and 1 game to play injured
the logic states 3x4 +7 which is 19 but i can be generous to 21 :)
for me the max injury to newly scheduled should be about 21 days the logic is players should not miss more than 3 games and 1 game to play injured
the logic states 3x4 +7 which is 19 but i can be generous to 21 :)
HI Raul, I've been reading a bit of the latest topics, I'll give a general opinion and I hope I'll cover most of the things I've seen, I think the problem is in the approach at the macro level.
Regarding the deadlines and the possible errors that appear in the changes, I understand the work involved in being a developer and also looking at an old php which had a lot of criticism in the past XD, but I insist that the problem, in my opinion, is in the ideas to macro level.
On our part, sometimes sudden changes in course suggest that and on their part, the rain of criticism when they make a change should indicate something to them.
For example, I will mention only the subject of injuries, quite controversial in fact. In this they did not consider an option that was mentioned a lot in this space, simply reducing the duration of the injuries, something unfair from my perspective.
https://sokker.org/forum_topic/ID_forum/63355/ID_topic/3579892/pg/1
- Keep current compromise - no injuries and no training bonus in friendly NT games.
- Remove injuries from all NT games, but also remove impact of NT games on training (NT games like Arcades)
- Injuries possible in NT games, but increase also benefits from NT players (for example: higher attendance on club matches when NT player is playing, training bonus, $$$ for club if player is injuried)
The option that is winning entails a lot of additional work and you have given a lot of thought to the matter only to defend the duration of these. To me this is like shooting yourself in the foot.
Simply lower the duration, this gives them room to reconsider everything said in these spaces and at the same time they are talking and negotiating with the community.
Regards
Regarding the deadlines and the possible errors that appear in the changes, I understand the work involved in being a developer and also looking at an old php which had a lot of criticism in the past XD, but I insist that the problem, in my opinion, is in the ideas to macro level.
On our part, sometimes sudden changes in course suggest that and on their part, the rain of criticism when they make a change should indicate something to them.
For example, I will mention only the subject of injuries, quite controversial in fact. In this they did not consider an option that was mentioned a lot in this space, simply reducing the duration of the injuries, something unfair from my perspective.
https://sokker.org/forum_topic/ID_forum/63355/ID_topic/3579892/pg/1
- Keep current compromise - no injuries and no training bonus in friendly NT games.
- Remove injuries from all NT games, but also remove impact of NT games on training (NT games like Arcades)
- Injuries possible in NT games, but increase also benefits from NT players (for example: higher attendance on club matches when NT player is playing, training bonus, $$$ for club if player is injuried)
The option that is winning entails a lot of additional work and you have given a lot of thought to the matter only to defend the duration of these. To me this is like shooting yourself in the foot.
Simply lower the duration, this gives them room to reconsider everything said in these spaces and at the same time they are talking and negotiating with the community.
Regards
I like this game, I have a lot of time on this and I don't want leave, but how I see you are working on this and I see that some users write the same words. Doesn't that tell you anything?
All of us who write here, whether they are good things or bad things, I think they all think about the best for the game, that we participate in these forums means that we like this one, that could be another way of interpreting the comments.
There will be those here who understand the game better than others and based on this the idea is to argue the proposals and it is not necessary to fall into offense, but are they taken into account?
I really hope that a good result will be reached with all this, there will be those who have more time than me, but I have been in Sokker for more than 10 years and if that is not wanting the game then I don't know what is XD
Regards everybody
All of us who write here, whether they are good things or bad things, I think they all think about the best for the game, that we participate in these forums means that we like this one, that could be another way of interpreting the comments.
There will be those here who understand the game better than others and based on this the idea is to argue the proposals and it is not necessary to fall into offense, but are they taken into account?
I really hope that a good result will be reached with all this, there will be those who have more time than me, but I have been in Sokker for more than 10 years and if that is not wanting the game then I don't know what is XD
Regards everybody
injuries possible in NT games, but increase also benefits from NT players (for example: higher attendance on club matches when NT player is playing, training bonus, $$$ for club if player is injuried
700 votes for this answer
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700 votes for this answer
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