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Subject: »[info]Dev Diary #84 - International Cup

2026-03-08 01:06:04
where have you seen him saying that exactly and with what context...?

Raul doesn't speak at all anymore - at least not in international.

Honestly, it's the conclusion I've come to from inferences people like you (and others who would have some insight) have made over the past numerous months in regards to the countless injury complaint threads.
What is the logical answer to more competitions and equal number of injuries? Besides more complaint threads going nowhere?

How would you possibly compete in all of these competitions and not be crippled with injuries? It's not realistic. We aren't a bunch of Bayern Munichs that can afford a 1A and 1B full side.
2026-03-08 10:59:59
What is the logical answer to more competitions and equal number of injuries? Besides more complaint threads going nowhere?

the answer is in the other post above

they don't analyse and don't think about those things, they probably don't really understand how this game works currently (especially since greg/Damian are barely active and often log in so rarely that their teams get deleted) so they just operate on theoretical assumptions.

"injuries are part of the game". "teams should have bigger rosters". "teams will get more money so they should spend that on rosters". "teams should want to compete".

and so on. problem is that the game is fundamentally flawed in terms of dynamics, economics etc. and what they say teams should do does not go hand in hand with the reality and how the game really works.
2026-03-08 11:53:48
People always use the same arguments to complain. Injuries, injuries, injuries...

They don't understand that having more minutes available to field players doesn't Mean that it has to be the same 11 every time. Or that they always need to field 11 positions with only trainees or A team players. The People who complain about injuries are just not cabable of managing their team so the injuries have minimum impact. Maybe a tutorial on how to succesfully manage injuries might help them. However, they Will probably feel that those do not apply to their team because they are at a disadvantage anyways. My advice to them... How do you deal with disadvantages IRL? Is complaining helpful? If, f.e. your car has a flat tire and you have no reception with your phone. Does it help to wait for the first car or person to come by and just complain about all the flat tires you have over the past years, or would it help to try to fix it yourself or ask for help and maybe try to figure out why you have so many flat tires?
2026-03-08 12:46:25
What you're saying is in part true, but also a bit deluded.

Before you had 2 club games a week: league + national cup. So you needed players for 2 games. 1 if you got eliminated in cup.

Now you will have 4 club games a week: league, league, national cup, international cup. That's 2x games. I would also argue that it's 3x main/first team games since cup/friendly you could use youths or reserves and still get a result / training.

How do you want to "successfully manage injuries" when you can afford same amount of players (price + wages) but you have 2-3 times more games where you need to use your best players...? Yes, you can create a big roster but to do that you would have to lower the quality of your best players. But when you lower the quality of your first team, you won't be able to compete against other high level teams, so it's pointless.

So what is the only possible thing people can do here...? Go down, farm, make 250m euro and then have enough money for first team + bench + buying extra players ad hoc after injuries. Yay, we are promoting non-competitive playing and farming even more, how great, that's what the game needed and what the owners wanted. Oh wait, it's the opposite.

Comparisons to IRL are pointless because high level teams have rosters made up of ~30 players + 17-18yo players can already play at highest level, while here even 22yo players are usually shit, there are more differences than similarities.
2026-03-08 15:08:37
Another time you are wrong. What is a good player for you, or rather, what are the average players who play this game like - with what skills in the lanes do you think they perform well?
2026-03-08 17:01:25
"They don't understand that having more minutes available to field players doesn't Mean that it has to be the same 11 every time. Or that they always need to field 11 positions with only trainees or A team players. The People who complain about injuries are just not cabable of managing their team so the injuries have minimum impact."

You DO realize this is essentially playing to lose games, right?
2026-03-08 17:07:41
I don't think this is the point Borkos is making.

It honestly does not matter what level your team is at. Whether it's at 75 rating, 60 rating, or 40 rating. If you are playing legitimately to win across all competitions, you are going to go broke in this game (as it is standing now).
Having a larger roster to manage all of these comps is for the mega wealthy only.

The only workaround, and this is for truly skilled managers, is to rotate old great players in and out of your club while using your training slots for highly profitable trainees. This is not impossible, but it kinda is for a large majority of sokker teams, new and old.

I honestly agree 100% with borkos's post at 12:46. It's more or less what I'm saying. It is completely unaffordable to compete in much more than league today, unless you risk injuries or go broke.

I don't recall if its this thread or another, but it is why I would like to see this new tournament be arcade. Only disadvantage I see is, for training youth. You can do corner friendly and this and get 100% training. Sure, there will come a time I will want to do this. Not anytime soon, but if this stays official then that is literally all I will use it for.

edit: unfortunately, my fans will hate me for throwing ITC games all of the time (that is the plan now), but these cheapskates and their sponsors don't give this club nearly enough money...
(edited)
2026-03-08 17:50:44
You DO realize this is essentially playing to lose games, right?

No, it isn't. You just need to be prepared to look for the right balance that works for your team and the level of performance of your opponents. I have around 50% of A-team trainees and 50% B-team trainees. Next to that, I can set up an entire team with A-team players of which only 2 are still trainees (27y old) and sufficient enough to play at the highest level! Next to that, I have around 5 players which are seen as ''filler'' material! They will play in the friendlies or in official matches of which I can say with certainty that only half of the team needs to be A-team strength to perform more than sufficient enough to get the 3 points home. This amount of matches just asks for a squad of around 25 players. Before, like the example Borkos gave, before the change in weeks and league games per week, you could play champion of your league with only 11 players! I've seen it numerous times that teams without even 1 bench player still managed to play champion in their league and promoted to the 2nd highest level of our country! Yes, they were lucky, very lucky, but still. Now, you have double the amount of games per week, but having around 25 players in your squad is plenty enough to deal with injuries, trainees and suspentions. Occasionally you need to buy 1 extra player, but the week after you can perhaps sell another player in return and bring back the cash and balance in your team.
Like I said, it's all about planning and preparing enough.

If you are playing legitimately to win across all competitions, you are going to go broke in this game (as it is standing now).

No you're not. You just need to balance out your trainees and A-team players well enough! I can say that my financial balance is around 2M in the loss this season, 20M with the buying of a handfull of decent trainees / A-team players BUT, I'm going to get back alot from promotion to 1st class as I played champion probably, but also from the sale of 1 or 2 trainees. Like I said, if you balance your players out well enough, your team will never go bancrupt. Off course, having a buffer will help, so try to build up your team in this matter that you have a decent stadium, the best kind of staff and then decent trainees / A-team players with a decent budget at hand to invest when your team needs it. And then everything will work out just fine.
2026-03-08 19:14:40
You must not play in a division where every single team can beat you due to overall quality and match engine RNG.
I am not this season, but I will be next season.
There is no balancing when you only can afford 15-16 competitive players over 4 competitions.

Yes, you can be smart like not playing your starters in the first 3-4 rounds of the national cup. However with the ITC you are still looking at 3 competitive matches most weeks. It would help if the ITC started later, like week 5 or 6, but it can't because of Poland and maybe a couple other large countries.
2026-03-08 21:01:38
I like how you talk about being competitive when you never won anything and aint even in top division
2026-03-08 23:36:49
the answer is in the other post above

they don't analyse and don't think about those things, they probably don't really understand how this game works currently (especially since greg/Damian are barely active and often log in so rarely that their teams get deleted) so they just operate on theoretical assumptions.

"injuries are part of the game". "teams should have bigger rosters". "teams will get more money so they should spend that on rosters". "teams should want to compete".

and so on. problem is that the game is fundamentally flawed in terms of dynamics, economics etc. and what they say teams should do does not go hand in hand with the reality and how the game really works.


Interesting, and these things have been told to them?
If so, have they shown at least a minimum of interest?
2026-03-08 23:43:58
People always use the same arguments to complain. Injuries, injuries, injuries...

They don't understand that having more minutes available to field players doesn't Mean that it has to be the same 11 every time. Or that they always need to field 11 positions with only trainees or A team players. The People who complain about injuries are just not cabable of managing their team so the injuries have minimum impact.


The problem is that is random, I have see teams that play with first team all week, 240-270 minutes by player without injuries, so, that fact cancel your arguments because management minutes of your players have a percent of random and that can throw to the trash all your work when you do the work.
2026-03-08 23:44:40
So what is the only possible thing people can do here...? Go down, farm, make 250m euro and then have enough money for first team + bench + buying extra players ad hoc after injuries. Yay, we are promoting non-competitive playing and farming even more, how great, that's what the game needed and what the owners wanted. Oh wait, it's the opposite.

THIS IS SO TRUE