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Subject: [change] Trading reform

2020-04-11 14:06:33
Message deleted

2020-04-11 14:10:52
The limit of players in the club is good as it is and so is the trading market. I've no idea why it should be changed. So I agree with slavista: no need to limit the freedom of playing the game like one wants to.
2020-04-11 14:20:47
Message deleted

2020-04-11 14:23:16
For me, another important "anti-traders" misure is the introduction of rewards (proportional) for victories and league placing, and any other modification that will value the results on the field.

or harsh penalties for losing due to corner tactics, giving walkovers, playing fresh youngsters on high level
2020-04-11 14:25:18
Until injury is not reduced corner tactics are acceptable especially in friendlies
2020-04-11 14:27:21
Do you know that for players of 23 years you pay 8% resale tax? Also, before reselling you often train him, waiting for him to get into the competent skil ...

Still, do you know that those who trade invest a lot on coaches because they hope for random shots and quick shots? So further spending.

Do you know that there are tight controls of the admin and often very harsh?

Slowing down the game or worse still blocking other users' game plans I don't think is a good thing. However, finding other ways, perhaps creative to make it better, I am open. But I do not tolerate your proselytism or that you do not put your ideas into play.
2020-04-11 14:28:18
Penalize is never solution if every place matters in final standing with bonuses noone will play corner tactics in official games
2020-04-11 14:28:41
let's stay on topic, thanks

Expose your ideas and stop
2020-04-11 16:51:17
Fix the Arcade matches bug, they should not count on day-trading mechanics. That's a MUST.

Then, u can discuss of other options, like maximum number of players, excluding the ones out of your own YS.
Personally I strongly disagree with a forced period of stay in the team, let alone 8 weeks. That is why:

Example 1:
I buy a GK divine in primary skill but 31 years old.
The following week he goes down in his primary skill.
Why should I not be allow to resell him instantly to cope with that?

Example 2:
My strongest attacker (o my GK) is injured. I need a fast replacement, possibly a very old dude, to be taken on the market, and after the game I obviously need to resell him. why should I not be able to do that?

For these reasons the 8, 6, or 4 weeks limit in my opinion is a bad idea.




(edited)
2020-04-11 19:29:23
I think that the transfer market is one of the main charms of sokker. and that will cause more attraction to the new managers. It is also one of the elements that give more activity to users in the game. Great care must be taken to limit it.

On the other hand, we must also avoid bad use.

My proposal:

1-no arcades to skip the daytrading

2- only 2 games necessary in the club ( maybe 2 official or 3 friendly)

I think that if you remove the arcade from daytrading and only those who have abused transfers, they can only do it with 22 players per week. Not with 50 or 60. But if they are competing in the league or cup (or both) they should use good players and that will greatly limit the bad use of transfers.

I think we cant punish those who have a good time buying and selling. But it will cost them much more to make a profit. Let's not forget that there are already taxes for selling, or for selling a player at a fixed price or for selling to a person under 23, and that, even the most expert traders, sometimes the sale goes wrong! XDD


(edited)
2020-04-11 19:38:45
the bigger problem is NT players are used for fast profit :(
they are reselled for after few weeks with huge profit . People dedicated to NT buy players to train them and not got wasted example my youth was fucked up promising striker 16 att at 23y but just 8 pace to avoid that we buy at any coast on other hand those people make money that we will never do with training
ok we are stupid to pay so much but there should be some regulations to avoid that
2020-04-12 00:44:29
the solution is easy,

Remove the minimum price and let the market speak.

The problem is teams with money bought talent players for resell them. With the minimum price they secure the profit. If the market talk uncertainty increase and its least likely that that players take the risk.
2020-04-12 07:56:31
hm no. It really doesn't work like that. You pay for putting a player with minimal price. And you have no guarantee that someone will bid him. More often the price is high because of some crazy bidwar caused that the player was very cheap at the beginning of bidwar
2020-04-12 09:19:13
With his suggestions I guess Rebel.81 is targetting the guy leading the Italian first league... :)
And to be honest I can understand that, the guy is by far the worst wild trader on this game and get some competitive results thanks to this.

Worst, by targetting all the cheap bargains on the TL, this prevents the new users to get these players at a fair price and this is not acceptable.

I would be mad if I was playing the Italian league, something must be done with the arcade bug.
2020-04-12 10:05:33
so you make me look bad :-P

let's say that the example we have in Italy has served to understand how unbalanced trading system is
2020-04-12 10:47:31
I think that the guy has the time to do it and also he doesn't overpay players... I've had some bidwars with him but he wouldn't make users overpay for any player

Having the time to do so is by no mean cheating, but probably he takes advantage of the arcade bug... Fix that and everything should be fine