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Subject: »[Change]New form system

2020-05-14 22:15:04
I know a lot, ask to arda turan xD
(edited)
2020-05-14 22:24:05
What about him? He never got to become a base player in Barcelona, what is 1 of the best teams in the entire world...
But he achieved a heap of things and having an enduring deep form problem wasn't the case for him...
2020-05-16 15:43:09
already discussed here:

Discussion

–––

I think the way the form is handled now is good. There should also be a random factor in this game. Otherwise the best players (who are used) always have good form. This is boring and the depth and height of the form must continue to give and should not be controllable to some extent.

Today you can influence the form, but you have to be patient.

Therefore I say here a no to all ideas which imply that the form can be controlled a little bit more than before.

-1

––
Here's an addendum:

But if a player has a deep form for at least 3 seasons (i.e. tragic), then it is no longer funny. Here the DEV's should consider that such cases are even rarer.


Again: Here's discussed, too.
(edited)
2020-05-16 17:22:19
This topic is lots older and has more in dept opinions about it.

But the fact people believe form IS controlable now is complete nonsense!
It's 100% random and I even believe there's a hidden "talent" or affinity to low form...

Even if a player doesn't rise above Unsatisfactory (3) for 1 whole season, it isn't funny!
3 seasons is a farçe! completely ridiculous...
2020-05-16 19:12:34
Form is not 100% random.

A player who didnt play for monthes will always have close to tragic form.
2020-05-16 19:50:03
Then tell me why a player who played always have the same tragic form for over 3 seasons?
2020-05-16 20:18:39
I just say it is not 100% random as u said. But maybe it is 90%, 80%, who knows...
2020-05-16 21:50:31
I'll say it different then...

Form going "up" is 100% random, going down might be slightly influencive
2020-05-17 12:13:21
maybe better. for 3 wins in row +3 form. for 3 not defeated than +1 :)

also if you have 3 loses in row you -3 form.. something like that calculation :) not after every match jump or fall :)
2020-05-17 18:40:17
Thinking about it a little more I think that there is an easier way to compute form


Form= A0*previous form + A1*minutes played +A2*random

Where A0,A1, A2 will depend on devs and simulations..

Some random effects will increase or decrease players status for a match...

also there could be quadratic effects... playing too much is bad...

Those are the three more important elements to determine form..
(edited)