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Subject: »[info]Dev Diary #82: Automatic release of NT-players from

2022-05-16 09:53:19
Of course everybody is not impacted the same way, this is the definition of randomness.
Or maybe you would like all others users to get an injury when you get one ?
Or maybe you believe that the devs coded the game so some teams get more injuries than others ?

Very interesting....
2022-05-16 11:27:10
Just use corner tactics :)
Get used to the game as it is.

If sokker wants corner tactics by not adjusting injuries to the new system, I will play with corner tactics.

Crying about the problem will not help, the problem is mentioned to the devs already.

This message is not sent personal to someone.
(edited)
2022-05-16 11:42:31
juytt to Poey
i know it was mentioned to the devs, but initially my question is :

Have devs already reduced injuries, or nothing changed since the switch to 3 games/weeks?
2022-05-16 11:51:50
There is statistics, the injury rate is reduced:

tsolias:
"I thought, that according to stats of Mikoos, there was a reduction of 10% in the length, and 20% in frequency!
20% in frequency means 20% less injuries."


This is reliable statistics as per best method - observing.
2022-05-16 12:36:08
Yep I have seen this information, but no evidence that devs change something, that's why i am asking.
2022-05-16 13:53:27
From next season, I don't want to play friendlies anymore because I don't want my players to get injured.
2022-05-16 13:56:21
This is because you buy / sell at high frequency so injuries as a big impact on the short profit you are trying to make.

This is less of an an issue when you keep the players 1 or 2 years IRL....
2022-05-16 13:59:19
Only 1 of my players was injured this season and he was a useless player. I haven't had any injury problems this season. but after the comments here i decided not to play friendly matches anymore
2022-05-16 14:21:15
Well, according to (Mikoos) data :

I am in 1% of '4 injuries group team' and 15% '2 injuries group team" since the beginning of season.

But, 75% of teams have zero or one injury.

Until your are not in the group of the damned of the random, it s safe to play friendlies :-) otherwise, just stop the competition and play corner tactics seems to be a better fix.
(edited)
2022-05-16 15:05:53
For example, i have nothing to play in the competition i can play safe till the end and I will not relegate but will that be fair for those that have chances to win the title or fight for relegation? No, so i will not do it :(
So far we were training lines so i do mids and defs on secondary i have 2 striker investing more money for me is a waste i do not think 15m euro on the bench so what is the solution when i have red card and an injured striker ...
before with medium injury, i need to struggle 1 or 2 games now with the same injury i struggle 4-5 games and basically championship is gone.

with limit to not be able to free an expensive bench for 4 weeks for people with not much money going on the market is not a solution .. so what we do ? hibernate for 3 months and wait for next season when rando hits us again ...

so the solution is to train a striker with new training we will be able but of course, instead of implementing the new training first or at same time we were urged with this uses change for short season and hundred useless games

why sokker was a religion for us all cause Sundays games and discussions were as ritual you have time to prepear now what
i play much stronger on Sunday and wensday i try to give training based on stupid cards and injuries so is it fair competition no.. are people leaving yes ..
2022-05-16 16:26:26
Everything you describe was already the case before, and there was already criticism of the reform of the devs' calendar ... 2 years ago.

Now that it's done, we can only hope that they readjust their parameters. But it doesn't seem so "simple"...

From a statistical point of view, just reducing the number of injuries globally doesn't change much. According to the data 75% of teams have 1 or zero injury; fewer injuries doesn't change anything. But for those who accumulate injuries... Something should be done to reduce randomness in term of distribution to teams :-)
2022-05-16 17:21:35
Eh randomness in distribution is fine. You cant artificially allocate X number of injuries per team per period. Id play friendlies with terrible players and hope they all get injured as fast as possible then if I wouldnt be able to get injuries after certain amount.
Injuries to main teams should be fine - 11 player rosters should suffer and decision to push for broader rosters is fine (if said players come into game from somewhere instead of overall quality going down). That allows for more tactical diversity etc aswell.

But trainees shouldnt lose any training because of injuries. Maybe after training reform make those 10 selected players get full training regardless of minutes played. But make experience have way greater meaning in performance. So players wouldnt lose training, but they would still need to be played to be better at later ages.
2022-05-16 17:49:11
Eh randomness in distribution is fine.

Seriouly ? If data are true, 5% of teams receive all the bad random in their faces, 75% nothing or 1 injury... we can do better i think :-)

You cant artificially allocate X number of injuries per team per period

You can, i mean technically at least. In term of artificiality, when its is already mainly random its already artificial.
2022-05-16 18:04:01
Over years it evens out. I have gotten 1 injury this season. But previously I basically left sk for some years because of constant injuries.

Injuries would be way smaller problem if you wouldn't be afraid to play that shiny expensive trainee because of them. Things like corner tactics wouldn't exists as well.
Of course as a counter argument would come the fact, that top teams would be able to both play strong players in official games and get training to trainees, so there would need to be some drawback to not playing trainees and bigger importance of experience could solve that.
(edited)
2022-05-16 18:13:17
For sure, but that's bad UX :-)
2022-05-16 18:39:33
RACK to juytt
3 games, 3 injuries

:(